Tags: bar keybind shift modifier, queue units, widget configuration, beyond all reason
Why the any modifier matters in BAR widget keybinds
Setting keybinds without the any prefix breaks shift and ctrl combinations in BAR widgets. This means queueing multiple units and removing items from build queues stop working.
What the any prefix does
The any prefix in BAR keybinding allows modifier keys like shift and ctrl to work alongside your chosen keybind. Without it, pressing shift plus your key registers as a different command entirely. This catches players who customize keybinds through the widget configuration interface.
Common problems from missing any
Players report being unable to queue multiple units at once after switching keybinds. The build queue accepts only single unit placement instead of the expected shift plus click behavior. Removing units from queue with ctrl plus the key also fails to register.
Fixing affected keybinds
Check that your widget keybinds include the any prefix. If the keybinding editor does not expose this option directly, edit the widget configuration file manually. The prefix appears before the key definition in the binding string.
Creed of champions
Small configuration issues cause disproportionate frustration. Creed of Champions helps players troubleshoot these edge cases in a patient environment where asking basic questions is encouraged. Better settings, better games.
[Crd] Before discovering Creed, I was thinking the only thing that separates BAR from the perfect RTS is a friendly and safe social environment for new players to learn and feel included.