How Lobby Host Lockdown Works in BAR
Lobby hosts can prevent other players from changing game settings once a lobby is configured. This keeps the rules stable and stops last-minute surprises.
Tags: lobby, host, settings, lockdown, beyond all reason
What lockdown does
When a host creates a lobby, they set rules like minimum and maximum rating, faction restrictions, and unit bans such as no nukes. Without lockdown, any joining player can alter those settings, which is frustrating when the host built up a populated lobby with specific conditions.
Lockdown freezes the lobby configuration. The host retains the ability to change things, but regular players cannot modify unit bans, balance settings, or other rules after the lock goes on.
When to use it
Lockdown makes sense anytime the host has established clear rules and wants them preserved. Common situations include:
- Custom faction lobbies where certain sides are restricted
- Balanced rating matches where you do not want settings shifted
- Tournament-style games with predefined unit allowances
- Any lobby where you have spent time building up player numbers and do not want joiners to change the rules
Players who want to play something different can always create their own lobby. Lockdown is not meant to be exclusionary. It is meant to protect the rules the host set up.
Using the unboss command
If a host's settings become unreasonable or they go inactive, other players can use the unboss command to remove hosting privileges. This is a community check against hosts who abuse their position. Use it only when genuinely needed, not just because you disagree with someone's lobby rules.
Green name tags and community contributions
You will sometimes notice players with green name tags in BAR lobbies. Those indicate recognized contributors to the game. Earning a green name means doing something noticeably positive for BAR, whether that is coding, content creation, community organizing, or any other effort that pushes the game forward. It is not limited to developers.
These contributions make the game better for everyone. The recognition system exists to acknowledge the people who give their time and energy to BAR.
Creed of Champions
Creed of Champions values players who respect each other's effort and invest in the community. Whether that means setting fair lobby rules or contributing to the game in some other way, the attitude matters as much as the action.
[Crd] The first and only community I have seen that actually holds up to its values. I have honestly not had a single bad experience here.
Competitive play without the team-blame culture. Better teammates, better games.