Adaptive Command unit dossier

Archangel

A disabling bomber for breaking timing windows and turning clustered attacks into stalled wrecks.

ArchangelArt pending

Electric tactical bomber

Archangel

Specialized bombers equipped with dual lasers that disable enemy units. The Archangel sits between damage and disruption.

Light armorPlaneHeavy laserElectric

Core stats

Battlefield numbers

Health pointsHealth points
400
Attack powerAttack power
125 with area damage
Armor ratingArmor rating
1
Movement speedMovement speed
15
Line of sightLine of sight
3
CostCost
Ore55 Ore + Plasma20 Plasma / Electricity20 Electricity

Profile

Loadout and chassis

Unit classUnit class
Tactical BomberTactical Bomber
Armor classArmor class
LightLight
Movement typeMovement type
PlanePlane
Weapon typeWeapon type
Heavy LaserHeavy Laser
Ammo typeAmmo type
ElectricElectric
RangeRange
3 tiles, straight line with area effect

Strengths

What this unit does well

  • Can power down weakened units in area patterns.
  • Fast enough to threaten more than one lane.
  • Great at converting air access into control.

Weaknesses

What can go wrong

  • Light frame for an expensive aircraft.
  • Wants precise timing and route planning.
  • Powered-down state costs it speed and damage.

Doctrine

How Aliens should use it

Use Archangels to interrupt enemy attacks. They are best when the opponent is about to launch a coordinated push.

Want to field Archangel?

Review the full Alien roster, then move to the signup and download page to start playing Adaptive Command.