Adaptive Command unit dossier

Phalanx

Built to stop alien attacks and hold a steady firing line.

Phalanx concept art

Shielded anti-alien line tank

Phalanx

Specialized units created originally to counter Alien ground forces. Uses Shields to deflect Energy weapons. The Phalanx trades raw health for layered survivability and dependable line performance.

ShieldedTreadedLight laserPlasma

Core stats

Battlefield numbers

Health pointsHealth points
300
Attack powerAttack power
90
Armor ratingArmor rating
7
Movement speedMovement speed
5
Line of sightLine of sight
2
CostCost
Ore5 Ore + Plasma15 Plasma

Profile

Loadout and chassis

Unit classUnit class
TankTank
Armor classArmor class
ShieldedShielded
Movement typeMovement type
TreadedTreaded
Weapon typeWeapon type
Light LaserLight Laser
Ammo typeAmmo type
PlasmaPlasma
RangeRange
1 to 2 tiles, straight line
to

Strengths

What this unit does well

  • Shielded profile helps it absorb energy-focused opposition.
  • Good armor for a unit with only moderate cost.
  • A clean counter-line piece against the faction it was designed to fight.

Weaknesses

What can go wrong

  • Loses its defining defensive layer when powered down.
  • Lower HP than a heavy tank means burst damage still matters.
  • Needs support vision to maximize its line value.

Doctrine

How Humans should use it

Use Phalanx formations to hold a lane, then let faster Human units use the openings they create.

Want to use Phalanx in a real match?

Review the full Human roster, then move to the signup and download page to start playing Adaptive Command.