Adaptive Command unit dossier

Screaming Hog

An acid-loaded hunter-killer built to make slow armored targets regret existing.

Screaming HogArt pending

Heavy target gunship

Screaming Hog

A variant of the Wildcat made for targeting tanks or other slow moving units using Acid rounds. The Screaming Hog upgrades Human air harassment into premium-target hunting.

ShieldedGunshipCannonAcid

Core stats

Battlefield numbers

Health pointsHealth points
300
APAP
110, or 125 vs Heavy
ARAR
3
Movement speedMovement speed
7
LOSLOS
5
CostCost
Ore30 Ore + Coal5 Coal + Uranium1 Uranium

Profile

Loadout and chassis

Unit classUnit class
Aerial GunshipAerial Gunship
Armor classArmor class
ShieldedShielded
Movement typeMovement type
GunshipGunship
Weapon typeWeapon type
Main GunMain Gun
Ammo typeAmmo type
AcidAcid
RangeRange
3 tiles, straight line

Strengths

What this unit does well

  • Acid profile gives air power real anti-heavy efficiency.
  • Shielded airframe improves survival while powered.
  • Useful whenever the opponent is over-investing in slow value pieces.

Weaknesses

What can go wrong

  • Loses identity quickly if power is cut.
  • Not as general-purpose as a simpler gunship.
  • Still vulnerable to air denial if overextended.

Doctrine

How Humans should use it

Screaming Hogs are for targeted removal. Use them where a specific enemy platform must stop mattering immediately.

Want to use Screaming Hog in a real match?

Review the full Human roster, then move to the signup and download page to start playing Adaptive Command.